Welcome back to Richardson’s Rubicon. I’m John Richardson, and this is Season 2, Episode 13: “Rangers, not just for squishing.”
If you’ve ever been told rangers are dead weight, this episode is the counter-argument with receipts.
I’m joined by EverQuest player Dirtwolf (Tom Teomus) to talk ranger life on Project 1999, what the class does well, where it struggles, and the levelling routes that actually work when you’re not being carried by a group.
We cover everything from practical zone choices to the moments that only EverQuest produces: sketchy pulls, bad decisions, lucky escapes… and yes, a confession.
Levelling zones and routes discussed
Western Wastes: mammoths and rhinos for steady XP, plus Dirtwolf’s approach to staying efficient
Solo Artist Challenge: https://wiki.project1999.com/Solo_Artist_Challenge
Forum thread: https://www.project1999.com/forums/showthread.php?t=427800
Erud’s Isle: will-o’-wisps for XP and profit
Iceclad Ocean: fear-kiting snow cougars as a levelling method
Wakening Lands: raptors and panthers, with pelts as a bonus
Sol B / Dreadlands / Chardok: the 50–55 stretch, and why Chardok becomes the plan for 55–60
Blackburrow: early levelling with fang turn-ins and timing spell upgrades